Both Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales feature stylish traversal animations, such as tumble-flips or eccentric tailspins while in midair. Further, Miles’ traversal optionally adds his diverse bio-electrokinesis for midair extension launches. Marvel’s Spider-Man: Miles Morales raises the bar for creative fluidity, but, as one player demonstrates, there are still funny instances where the player’s mastery of New York City traversal is sometimes not a match for unexpected environmental bugs.
RELATED: Neat Spider-Man: Miles Morales Bug Shows Costume Turning Completely White
Redditor u/MORTIS77DEATH presents a clip of them swinging cinematically through the open world with a perfect mastery of the different tricks and mechanics that Marvel’s Spider-Man: Miles Morales has to offer. However, as they sprint-scale a building and the “X” prompt appears for players to launch themselves overtop the roof, the player continues to sprint upward instead and becomes trapped in the roof’s vent after they noclip through it.
The noclip prevents them from colliding with the vent and instead phase into it, where the collision reappears afterward, and they are no longer able to escape. MORTIS77DEATH perhaps believes it is a result of too much “speed” that caused the environmental perch mechanic to noclip them. It seems as if the interaction to launch themselves over the roof is bugged, otherwise, this particular roof and vent are bugged, and they had simply managed to interact with it among all other buildings in Marvel’s Spider-Man: Miles Morales’ open world.
Similar mechanics allow players to web-zip quickly to nearby rooftop perches and bound from them with a well-timed input to perpetuate their momentum across the city. Players also replenish Marvel’s Spider-Man: Miles Morales’ bioelectric energy stores by performing tricks in the air, which then rewards players for expertly maneuvering.
Interestingly, Marvel’s Spider-Man features a similar bug that one player found during a car pursuit. That respective player also saw themselves trapped in an environmental texture that they could not escape from, which likely soft-locked the game until they quit out. It is possible that Marvel’s Spider-Man and Marvel’s Spider-Man: Miles Morales have areas that de-load or have collision issues that are imperceptible until players eventually interact with them, but because each game’s open world is so large they scarcely ever do.
Marvel’s Spider-Man: Miles Morales is available now on PS4 and PS5.
MORE: Spider-Man: Across the Spider-Verse’s New Release Date Could Coincide With Marvel’s Spider-Man 2